Crafting. Work stations, combine materials. Requires different tools
Biggest system in the game. Made of minigames per station. Players gather items and go to a crafting station to make different items to use and sell. Each station will be a little different in games. Forging is accuracy based for quality. Smithing is time based.
Take smaller gather resources and turn them into refined materials to then craft more stuff.
Swords will go
Ore -> Ingot
Ingot -> Rough Blade
Rough Blade + Wood + Other -> Sword
The rough blades and other blanks are locking in the materials to those specific items. No more than 3 different items to craft something. If there are more items needed a sub step item needs to be created like the rough blade.
Short Rough Blades usually only make short swords but the first uncommon weapon players will try to make is a butterfly sword which requires either wings from a butterfly or a little bit of alchemy to turn the wings into a butterfly catalyst.