You will need these three things:
ReShade Installer
Custom DLL
Shaders
- Run the ReShade Setup
- Click "Click here to select a game and manage its ReShade installation"
- Select TwokindsOnlineUnityClient@Windows.exe
- Click "Use selected application"
- Click "OpenGL" on the "Which rendering API does TwokindsOnlineUnityClient@Windows.exe use?" screen
- Click "Uncheck all" and then click "Check all"
- Wait for the shaders to download
- Once it's finished, close the ReShade installation window
- Copy the "opengl32.dll" file and the "reshade-shaders" folder inside the extracted folder
- Right click on TwoKinds Online in Steam, click "Manage", then "Browse local files"
- Paste the DLL and folder
- Replace all files that you are asked to
- Launch TwoKinds Online
- There should be a dialogue at the top of the screen that asks you to press the "Home" key
- Go through the tutorial
- In the shaders menu, click the "Edit global preprocessor definitions" button
- Set "RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN" to 1
- Set "RESHADE_DEPTH_INPUT_IS_REVERSED" to 1
- Set "RESHADE_DEPTH_INPUT_IS_LOGARITHMIC" to 1
- In the shaders menu, select "MXAO [qUINT_mxao.fx]", "RTGlobalIllumination [qUINT_rtgi.fx]", and "SSR [qUINT_SSR.fx]"
- Go to the "D3D11" tab
- Select "Use aspect ratio heuristics" and "Copy depth buffer before clear operations"
- Go back to the "Home" tab
- Press the "Active to top" button
- Drag MXAO to the top, RTGlobalIllumination to 2nd place, and SSR to 3rd place
- There's a sub-menu under the "Edit global preprocessor definitions" button
- You should see "qUINT_rtgi.fx" at the top
- Scroll down to the collapsed "Preprocessor definitions" category directly underneath
- Expand it
- Set "QUINT_GLOBAL_FIELD_OF_VIEW" to 120 for now
- I'll tell you the updated FOV once I get it
- Scroll down to "qUINT_MXAO.fx"
- Set "Sample Quality" to "High (24 samples)"
- Scroll down to "qUINT_SSR.fx"
- Set "Vertical Field of View" to 120 for now
- I'll tell you the updated FOV when I get it
- Click the "Performance Mode" box
- TwoKinds Online will hang for a few seconds
- Press the "Home" key
- Turn off “Ambient Occlusion” in the game settings
- Now test and see if you like how it looks
- If you want to change something, uncheck the "Performance Mode" box and change the desired settings and select the shaders you want
- I should also note that the water and loading screens looks a bit buggy right now